

The path of the committed soldier is narrow and perilous.Īs with many of EVE’s more involved facets, the key to community integration is finding an existing organisation of players compatible with the rookie’s chosen gameplay goals. In addition, any enlisted capsuleer venturing into the high-security space of an enemy (or their allies) will be intercepted by NPC naval forces loyal to the territory-owning faction. If an enlisted capsuleer is engaged in high-sec by a member of the opposite faction, CONCORD will not intervene. The exception to this is if a capsuleer is in a CONCORD-sanctioned war, which includes both private corporate wars and Factional Warfare.

In this way general capsuleer hostilities in high security systems (those rated 0.5 or more) are discouraged. The four Factions each hold claimed “high-security” territory which remains under the watchful eye of CONCORD – an interstellar police force with access to unique technology which is devastating to capsuleer ship systems. As a sandbox environment, players can choose to behave how they like regardless of what security rating a system has, but the consequences of those actions vary wildly according to this security level. This act re-ignited hostilities with both sides crying foul and calling for capsuleer pilots to join the fray.Įvery system has a security rating which serves as a guide to how a capsuleer can expect the world to respond to his actions. In more recent years, hostilities had declined until a decorated Gallente officer on a diplomatic visit inexplicably* crashed a supercarrier into a Caldari space station. As territorial disputes escalated and entire planetary systems forceably changed hands, an arms race began which saw the rise of the Gallente’s favoured drone weapon technology. This led to a downward spiral into war which saw both sides inflict atrocities upon civilian populations of their former neighbours. However, over time cultural differences drove a wedge between them and an overbearing Gallente desire for unity was rebuffed by the hardy Caldari, who strove to expand on their own terms. In the dawn of the rediscovery of space-travel, the culture that would grow into the democratic Gallente Federation found themselves to be occupying the same star system as the Caldari and at first they became allies. The political and technological climate of New Eden has since seen a decline in Amarrian superiority, but they still remain a powerful force who hold true to their ideals.Įnlisting Militia: Tribal Liberation ForceĪllied to: Federal Defense Union (Gallente)Īt war with: 24th Imperial Crusade (Amarr), State Protectorate (Caldari) Using their iconic “Golden Fleets” of heavily armoured ships bedecked with energy weapons, the Amarr Empire enslaved much of the Minmatar population in the name of religion and used them to further strengthen their own culture. The God-fearing Amarr Empire was the first to explore New Eden and in doing so discovered the nascent Minmatar Republic who, although capable of space travel by this time, were woefully unprepared for what the Amarr called The Reclaiming. Their cultures had diversified and with ever-expanding borders, human nature being what it is meant war was inevitable. After millenia of regression and struggle, four major powers rediscovered interstellar travel and and laid claim to territory throughout the New Eden cluster. Set over 21,000 years into mankind’s future, the human race has migrated to a distant star cluster and lost all knowledge of its origins. Factional Warfare provides the framework for ongoing territorial disputes with an undercurrent of science fiction lore.

Fortunately, EVE Online is steeped in a history and lore which provides the perfect vehicle in its answer to realm versus realm (…versus realm versus realm versus pirate versus everyone else – EVE has never taken the simple path). In many cases, the motivations for all these activities are purely in pursuit of financial gain or for the benefit of their corporation or alliance.īut for some, a greater purpose is what drives them to fight for a cause, a flag or a nation. Meanwhile other players of a more peaceful nature keep a watchful eye for potential aggressors as they go about their industry, trade and exploration. Equally, smaller squads of players and solo pilots roam the space-lanes of New Eden in search of the pulse-quickening thrill of spaceship combat. EVE Online provides a unique sci-fi environment for players in their hundreds to combine forces and clash in momentous fleet-on-fleet space battles.
